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drive3D (Web)

About this port

This demo is a browser re-implementation of the original Go-based drive3D project. The native Go raylib renderer wasn't portable to the browser, so I recreated the gameplay and procedural chunk logic in Three.js (client-side JavaScript) using the same world-generation ideas and seeded randomness.

Source of the original Go project: https://github.com/kenedii/drive3D-go